All Classes and Interfaces
Class
Description
Class representing a custom block in ItemsAdder.
This class contains advanced static methods to perform various uncommon tasks, for example read/write directly
into the ItemsAdder CustomBlocks region files.
Event called when a custom block is broken.
Event called when a player interacts with a custom block.
Event called when a custom block is placed by a player.
Class representing a custom crop in ItemsAdder.
Class representing a custom entity in ItemsAdder
Event called when a custom entity is killed.
Class representing a CustomFurniture of ItemsAdder.
Class representing a custom mob in ItemsAdder
Allows the creation and retrieval of cutom Item Stacks.
Class containing examples of how to use ItemsAdder API.
Class representing ItemAdder custom images feature.
Event called when a player breaks a furniture item.
Event called when a player interacts with a furniture item.
Called after placing the furniture.
Deprecated.
Deprecated.
Called before placing, to avoid useless processing.
Advanced stuff, better not touch it.
Deprecated.
Async event called when ItemsAdder has finished loading all its stuff.
Reason why
ItemsAdderLoadDataEvent
event was calledEvent called when ItemsAdder has finished compressing the resourcepack.
The
NotActuallyItemsAdderException
is thrown whenever someone seems to
invoke an API method without actually having ItemsAdder installed.Class representing a container for the custom HUD of a particular player.
Class representing a container which holds all HUDs of a player.
Class representing a HUD which accepts float values and its textures are handled by ItemsAdder.
Event triggered when the server sends a resourcepack to the client.
Class representing a custom textured inventory.